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  Player Event History (Last 28 Days)

Date sort-ascending.gif Type Description Server Map
2025-02-10 19:05:05 Connect I connected to the server. [FR/EN]-=AvJeux # DeathMatch Dust2/Long/2x2=- css_dust2_go
2025-02-10 19:05:52 Disconnect I left the game. [FR/EN]-=AvJeux # DeathMatch Dust2/Long/2x2=- css_dust2_go
2025-02-10 19:06:08 Entry I entered the game. [FR/EN]-=AvJeux # DeathMatch Dust2/Long/2x2=- css_dust2_go
2025-02-10 19:06:09 Team I joined team "CT" (Counter-Terrorist). [FR/EN]-=AvJeux # DeathMatch Dust2/Long/2x2=- css_dust2_go
2025-02-10 19:06:29 Death SuckMyKnife killed me with knife. [FR/EN]-=AvJeux # DeathMatch Dust2/Long/2x2=- css_dust2_go
2025-02-10 19:06:45 Action I received a points bonus of 1 for triggering "Headshot". [FR/EN]-=AvJeux # DeathMatch Dust2/Long/2x2=- css_dust2_go
2025-02-10 19:06:45 Kill I killed __RC__ with a headshot from usp. [FR/EN]-=AvJeux # DeathMatch Dust2/Long/2x2=- css_dust2_go
2025-02-10 19:07:24 Death MOku killed me with ak47. [FR/EN]-=AvJeux # DeathMatch Dust2/Long/2x2=- css_dust2_go
2025-02-10 19:07:35 Death MOku killed me with ak47. [FR/EN]-=AvJeux # DeathMatch Dust2/Long/2x2=- css_dust2_go
2025-02-10 19:08:28 Death MOku killed me with ak47. [FR/EN]-=AvJeux # DeathMatch Dust2/Long/2x2=- css_dust2_go
2025-02-10 19:08:50 Action I received a points bonus of 1 for triggering "Headshot". [FR/EN]-=AvJeux # DeathMatch Dust2/Long/2x2=- css_dust2_go
2025-02-10 19:08:50 Kill I killed f2_____ with a headshot from m4a1. [FR/EN]-=AvJeux # DeathMatch Dust2/Long/2x2=- css_dust2_go
2025-02-10 19:09:27 Death f2_____ killed me with ak47. [FR/EN]-=AvJeux # DeathMatch Dust2/Long/2x2=- css_dust2_go
2025-02-10 19:09:36 Death ACAB killed me with m4a1. [FR/EN]-=AvJeux # DeathMatch Dust2/Long/2x2=- css_dust2_go
2025-02-10 19:09:46 Death Enigma killed me with ak47. [FR/EN]-=AvJeux # DeathMatch Dust2/Long/2x2=- css_dust2_go
2025-02-10 19:10:02 Death f2_____ killed me with ak47. [FR/EN]-=AvJeux # DeathMatch Dust2/Long/2x2=- css_dust2_go
2025-02-10 19:10:28 Disconnect I left the game. [FR/EN]-=AvJeux # DeathMatch Dust2/Long/2x2=- css_dust2_go







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